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Beer Cricket

Drinking Games

This beer drinking game is one of our all time favourties! For those who like a bit of fun while drinking beer, heres a good opportunity to gather a few mates up and enhance any beer drinking occasion into a fun filled good time.

Play it outside on a hot summers day, and you’ll have an awesome time!

Equipment needed:

  • Four empty beer bottles
  • A frisbee
  • A cup (optional)
  • A soft playing surface such as grass or sand
  • Beer for drinking

Two pairs of bottles face each other at a distance of about thirty feet. The pairs of bottles themselves are spaced a frisbee-length apart. Equal distance between the pairs of bottles, a cup of beer is placed.

Basic rules:

  • Two teams of two stand behind each pair of bottles. Team mates are positioned on the same side (not opposite each other).
  • The two sides take turns attempting to hit either bottle with the frisbee. Team mates also alternate shooting.
  • When someone hits one of the bottles, that team scores a point. Also, a melee ensues (see below). Successfully converting on a melee is worth two more points, for a total of three on the play.
  • After the melee, all knocked over bottles are reset. Also, the beer in the cup is refilled.
  • The game is played to 15 points.

The melee: First off, team mates should know beforehand who is the designated “Berzerker” for the melee. The role of Berzerker alternates between team mates. When someone (called the “Bruce”) hits a bottle with the frisbee, that person runs to the other side.

His goal is to hit one of his team’s own bottles. He must shoot from behind the plane created by their opponents’ bottles (he doesn’t have to be directly behind them, however). The Bruce’s team mate, the “Rambone”, may redirect the frisbee while it’s in the air to aid in knocking a bottle over. Meanwhile, as soon as the initial bottle is struck, the Berzerker (from the opposite team) charges towards the beer in the middle.

He must chug the cup (or about 5 seconds of pulling off of a can beer) before he can face the side the Bruce is shooting from. Once the Berzerker has finished drinking, he can roam wherever. Play stops either when the Berzerker touches the Frisbee or the Bruce completes the three point play. During the melee, the Berzerker and the Rambone usually engage in physical play centered on gaining position to get a clear shot at the bottles (or defend them).

Other rules:

  • If the frisbee passes between the two bottles without knocking either over, it is called a “tweener”. A team which collects three tweeners gains a point. There is no melee, however. There is no limit on tweeners.
  • If during an initial toss the frisbee does not make it to the opponents’ bottles, the other team may shoot from that advanced spot.
  • The Rambone may retrieve the Frisbee and send it back to the Bruce. The Bruce must be the one that makes the throw toward the bottles, though. Also, the Bruce may go wherever to retrieve the Frisbee, but he must throw from behind the plane.
  • Hitting both bottles, either on the original toss or during a melee, does not score additional points.
  • The Berzerker’s team mate may tell him ‘left’ or ‘right’ during the chug phase. Otherwise, he must stay out of the melee.

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