Players sit close
together in a circle. Everyone places both
hands on the table in front of them,
palms down. They then cross their arms so that
their left hand is on the right and their right
hand is on their left.
Then, they
stretch their arms apart so that both their hands are in
front of the people sat either side, and those people have
their hands in front of them.
The game can
now begin: one person calls out "To my left" or
"To my right" and slaps the table with one of
their hands. A slapping wave must then
propagate around the table in the specified
direction as each person slaps their hands in
sequence.
Anybody
who fails to slap their hand at the right time, or slaps
their hand at the wrong time, drinks three
fingers.
As confidence
increases, more elements can be added. For example, if
someone does a 'double slap' - slapping the table twice -
then the direction of the wave reverses, and a 'triple slap'
causes the next hand to be skipped.
Also, if a
player clenches their fist and hits the table with their
knuckles instead of slapping the table, they can call out
another player's name and their right or left hand and the
play skips to that player's hand, with the direction of play
kept the same. e.g. calling "John Right!" shifts the
play to John's right hand.
|