Beer Cricket
This beer drinking game is
one of our all time favourties! For those who like a bit of
fun while drinking beer, heres a good opportunity to gather
a few mates up and enhance any beer drinking occasion into
a fun filled good time.
Play it outside on a hot
summers day, and you'll have an awesome
time!
Equipment needed:
Two pairs of
bottles face each other at a distance of about thirty feet. The
pairs of bottles themselves are spaced a frisbee-length apart.
Equal distance between the pairs of bottles, a cup of beer
is placed.
Basic
rules:
-
Two teams
of two stand behind each pair of bottles. Team mates
are positioned on the same side (not opposite each
other).
-
The two
sides take turns attempting to hit either bottle with
the frisbee. Team mates also alternate
shooting.
-
When
someone hits one of the bottles, that team scores a
point. Also, a melee ensues (see below). Successfully
converting on a melee is worth two more points, for a
total of three on the play.
-
After the
melee, all knocked over bottles are reset. Also, the
beer in the cup is refilled.
-
The game
is played to 15 points.
The melee: First
off, team mates should know beforehand who is the designated
"Berzerker" for the melee. The role of Berzerker alternates
between team mates. When someone (called the "Bruce") hits a
bottle with the frisbee, that person runs to the other
side.
His goal is to
hit one of his team's own bottles. He must shoot from behind
the plane created by their opponents' bottles (he doesn't have
to be directly behind them, however). The Bruce's team mate,
the "Rambone", may redirect the frisbee while it's in the air
to aid in knocking a bottle over. Meanwhile, as soon as the
initial bottle is struck, the Berzerker (from the opposite
team) charges towards the beer in the middle.
He must chug the
cup (or about 5 seconds of pulling off of a can beer) before he
can face the side the Bruce is shooting from. Once the
Berzerker has finished drinking, he can roam wherever. Play
stops either when the Berzerker touches the Frisbee or the
Bruce completes the three point play. During the melee, the
Berzerker and the Rambone usually engage in physical play
centered on gaining position to get a clear shot at the bottles
(or defend them).
Other
rules:
-
If the
frisbee passes between the two bottles without knocking
either over, it is called a "tweener". A team which
collects three tweeners gains a point. There is no
melee, however. There is no limit on
tweeners.
-
If during
an initial toss the frisbee does not make it to the
opponents' bottles, the other team may shoot from that
advanced spot.
-
The
Rambone may retrieve the Frisbee and send it back to
the Bruce. The Bruce must be the one that makes the
throw toward the bottles, though. Also, the Bruce may
go wherever to retrieve the Frisbee, but he must throw
from behind the plane.
-
Hitting
both bottles, either on the original toss or during a
melee, does not score additional points.
-
The
Berzerker's team mate may tell him 'left' or 'right'
during the chug phase. Otherwise, he must stay out of
the melee.
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